All matches are custom games on the Howling Abyss, Butcher's Bridge, or Koeshin's Crossing. Maps are randomly assigned per game by AllRandom.gg. Formats: Bo1 (~20 min), Bo3 (~45-60 min, default), or Bo5 (~75-100 min).
Each team belongs to a specific ladder (ARAM or Mayhem). Matches are played within your ladder — see the ladder-specific tabs for game setup details.
15-minute time slots, up to 12 hours ahead. All times EST. Two ways to play:
Run It Down — Post to the public board. Identity hidden. Opponents see rating and rank only.
Direct Challenge — Challenge a specific team. Both names visible.
Rating Range: ±300 max. Rematch Cooldown: 2 hours between same opponents.
Start at 1000. ELO-based — beat higher = earn more, lose to lower = lose more. New teams have higher volatility for 10 matches. Each ladder has separate ratings.
Min 5 members with Riot IDs to compete. Max 8 per roster. One team per player per ladder — you can have one ARAM team and one Mayhem team.
Captain: Full control — roster, matches, logo, ownership. Co-Captain: Shares match duties. Members: Play and comment.
Your Riot ID on AllRandom.gg must match exactly what shows in the League client. This is verified on registration via op.gg.
Before starting a match: Both teams should verify opponent Riot IDs in the custom game lobby match their AllRandom.gg profiles. If an ID doesn't match, screenshot the lobby and do not start the game.
Mismatched ID = forfeit. If disputed with evidence (lobby screenshot), the team with the wrong ID takes the loss.
Changed your Riot ID in-game? Update it on AllRandom.gg immediately via Edit Profile.
Matches count toward the active season. Standings ranked by wins, then fewest losses. Top teams qualify for end-of-season tournament. Tournaments may be ladder-specific or cross-ladder.
Play fair. Report honestly. No match fixing, throwing, smurfing, harassment, hate speech, or impersonation. Violations → escalating suspensions (3d → 1w → permanent).
Disagree on a result? File a dispute with evidence (screenshots, video). Staff reviews and rules.
Report deadlines: Bo1 30 min, Bo3 90 min, Bo5 120 min after scheduled time.
One team reports → opponent has 45 min to respond or takes auto-loss. Neither reports → both lose.
Tip: Screenshot your lobby with system clock visible as evidence.
Staff sets round deadlines. Play before the deadline. Semis and finals supervised by staff.
No-show in bracket = forfeit. Both no-show = both eliminated. Rosters locked during tournament.